Monday, October 28, 2013

Tomb Raider: The Last Revelation


Tomb Raider: The Last Revelation
Windows
3D Puzzle, Platforming
1999.10.31

Just as every Tomb Raider sequel does, TR4 takes a few good steps forward then promptly undoes itself with a handful of questionable things. Compared to the previous TR games, 4 is generally vague and meandering, its puzzles tend to feel non-sensical and lead to many frustrated moments of exhausting all possibilities until something works. Making progress in TR4 is a chore, attempting to make sense of the many sprawling stages wears me down quickly, and the near-total lack of variety leaves me feeling fondly of TR3's schizophrenic design. Hold off playing this one until you've finished the first three.


Pictured: Tedium.
Just ahead is another hole you'll be falling in.





































You'll still get lost on a train, as ridiculous as that sounds.

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